Hello! My name is Germaine. I have prepared for you some task-based games you can share and play with your friends. I love task-based games because I feel like I am living the experience in a way. When everyone involved is open and willing to participate, then it feels like we are all in this together. We receive and give in this very direct and deliberate way that I think is an honest exchange for all of us. Have fun, enjoy!
Partner Walk
Preparation:
1. Gather an object or handheld percussion instrument and a stick you can play it with, find a partner and link arms.
2. Each pair of players can decide who will be the leader. Once a leader is selected, they can put up their hand.
Let’s play!
1. The leader plays their object while stepping at the same time. Their partner will try to synchronize with them as close as possible. The leader can move forwards, backwards, side to side, or change the pace or rhythm of their movements.
2. For social distancing purposes, you can also play this game 6 feet apart from your partner.
Feel free to get creative with your movements, stay safe and have fun!
Hello! My name is Germaine. I have prepared for you some task-based games you can share and play with your friends. I love task-based games because I feel like I am living the experience in a way. When everyone involved is open and willing to participate, then it feels like we are all in this together. We receive and give in this very direct and deliberate way that I think is an honest exchange for all of us. Have fun, enjoy!
Path
Preparation:
1. Gather a bunch of objects around the house like cups, bowls, jars, whatever you can find. Test the sounds to see if you like them.
2. Make 2 sounding pendulums out of some mason jar lids by tying a long piece of string on each with a loop at the end.
3. With one friend or more, make a pathway with the objects leaving a space in between wide enough for a player to walk through.
Let’s play!
2. The player starts to walk through the path while swaying the pendulums gently so that they come into contact with the objects.
3. As the player gets towards the end of the path, pathmakers are responsible to keep on extending the path with objects from the other end.
The player can choose to walk backwards or pause at any point, but must eventually continue forward.
Pathmakers are free to change the shape and direction of the path.
4. The game ends when the player reaches the end of the path.
Feel free to get creative with your movements, stay safe and have fun!
This entry is a co-written account of “jam sessions”—an improvisational musical practice based in Regina, Saskatchewan that embraces and accounts for radical forms of access in sonic expression with disabled and Deaf folx. The writers here are Dr. Helen Pridmore, a musician-academic who originally developed the idea for “jam sessions,” and Dr. Chelsea Jones, a Mitacs Postdoctoral Fellow who assisted in supporting this vibrant work. The participants in this project are members of The Big Sky Centre for Learning and Being Astonished! [insert URL: www.beingastonished.com], more commonly known as Astonished!.
Introducing Jam Sessions
Helen: In early summer 2019, I began to work with Astonished!, a family-driven community based organization offering creative and educational opportunities for young people with complex physical disabilities.
Chelsea: At the time, my research focused on what “voice” can mean in the context of a burgeoning, but underrepresented, disability and Deaf art movement on the Canadian prairies. I am not a musician, so the element of improvisational music-making was entirely new to me. I do, however, strongly believe in doing work that usurps ableist and colonial ambitions of “giving voice,” which is why it was important for me to support Helen’s jam sessions, which continue to be an important cultural contribution to the disability arts scene in Regina.
Helen: My work with Astonished! is part of a large-scale project funded by the Canada Council for the Arts. Entitled MultiPLAY, this project brings together artists and communities across Canada, exploring improvisation, technology and collaboration. The first step in building jam sessions was to meet with Astonished! members in December 2018 to explain how improvisational music making can work. Chelsea and I presented the idea to student researchers and stakeholders (such as family members).
Moving Beyond “Voice” through Jam Sessions
Helen: In early 2019, Astonished! participants—known as student researchers for their role as designers and participants in university-based research projects—and I met regularly in summer 2019 and ongoing into the fall, exploring ways to improvise together. I wanted to encourage exploration of what would be possible for them, and to diminish fears that the vocal sounds produced were “not good enough” or “not normal.” What is a normal vocal sound, anyway? My own world as a singer embraces many different types of vocal sound, intentionally exploring vocal possibilities and working to break down stereotypes of vocal “beauty.”
Working with Technology
Chelsea: I began attending the group’s jam sessions. I took notes as part of my participant-observation research. To initiate ideas and to overcome initial shyness at using voices, we used some electronic tools such as iPads loaded with sound-making apps, and a looper which recorded and re-played sounds and voices.
Helen: One of the first improvisations we tried together was an audio depiction of Brenda MacLauchlan, one of the founders of Astonished!, on her bicycle.
“Imagine Brenda riding to campus (the University of Regina campus, where sessions were held) against the wind. What kind of sound does her bicycle make? Now she’s locking up the bike, and coming to meet us…and now she is coasting home with the wind behind her…”
These kinds of visual stimuli, founded in real life and featuring a well-loved friend, provoked collaborative sound-making and some fun.
Chelsea: Because this work involved a combination of embodied voices and technology, I spent time outside of the jam sessions work with Astonished! student researchers on learning the technology. This meant trying new tools—iPads, phone apps, editing software, voice recorders, and keyboards—and learning them for the first time, together. The idea was to find technologies that gelled with people’s ambitions in sonic creation and fit their embodied modes of communication. For example, when it was not possible for some participants to hold iPads, Helen found mic stand attachments to hold and elevate the iPads for easier access.
Helen: As the summer progressed, the group began to explore actual vocal sounds, creating soundscapes on various themes. We re-created the sounds of attending a football game; we shared stories from summer camp, such as canoe trips and campfire ghost stories; and we had some good laughs mixed in with the hesitation to use voices which function in their own way.
Going Public: Jam Sessions as Disability Artivism
Helen: My interest in working with the Astonished! student researchers is founded on my own research interests in experimental voice and improvisation. However, I must emphasize that my interest grew as I got to know this remarkable group of young people. I was especially impressed with their efforts and creativity at the public symposium held in Regina in November 2019, “Disability Artivism Across the Flyover Provinces.” Organized and produced by Chelsea, this one-day symposium featured a variety of guest speakers, presentations and roundtable discussions, based on the themes of disability arts and creativity. Our jam session group was pleased to be featured in the day’s activities, and we presented a live improvisation based on “a day in the life of an Astonished! student researcher.”
Chelsea: Following the lead of other major disability-led arts events in Canada, such as Cripping the Arts [URL: http://bodiesintranslation.ca/cripping-the-arts-symposium-2019/] and Rendezvous with Madness [URL: https://workmanarts.com/rendezvous-with-madness/] that celebrate arts-based advocacy, this gathering focused on local disability arts entanglements with regional understanding of disability politics by asking: how does the work of disabled arts disrupt—or “crip”—normative artistic practices on the prairies? The collective jam session served as a radical arts practice that might best be described using the words of Lucia Carlson in her 2016 chapter, “Music, Intellectual Disability, and Human Flourishing”:
“This was not a therapeutic endeavor with a set goal; rather than being directed at teaching, normalizing, or cultivating particular skills, this musical experience unfolded organically and was valuable and valued for its own sake” (p. 41).
Helen: Because our improv was sound-based, we were conscious that it was not fully reaching out to everyone in the audience, as we had a large crowd of Deaf and hard-of-hearing participants at the symposium. Therefore it was a delight to invite our colleague, leading educator in Deaf and hard-of-hearing programs Dr. Joanne Weber, to lead a movement- and gesture-based improv that involved the entire audience. Dr. Weber passed on the leadership to one of her Deaf students and he animatedly led the crowd in a spirited improv that included both sound and action.
Helen: I was thrilled to see and hear the participation of a large group in the improvisation that began with the Astonished! jam group. While the jam sessions are currently in hiatus due to the pandemic, it is my hope that I can continue to explore sound improvisation with this friendly and engaged group of student researchers. Working with them has certainly enlarged my understanding of vocal beauty.
Using playdough, ‘Matter at Your Fingertips’ is a playful initiation to sound creation. Objective: to make a collective composition featuring a score made out of play dough.
By MariEve Lauzon and Michel Frigon
Class I
Play the following sound parameters using hands on a chair, desk or table. Emphasize visual contact to ensure a clean cut-off.
Soft
Loud
Silence
Sound that changes (Cycle 1; Gr. 1 & 2), crescendo/decrescendo (Cycles 2 & 3, Gr. 3–6)
Short sound
Demonstrate how to represent sounds using play dough. Explain the shapes for:
Soft
Loud
Cresecendo/decrescendo
Short
Accent: stick a toothpick in shape
Show how to make sculptures by assembling shapes together.
Hint: warm playdough up before making shapes.
Students make shapes.
Make a score using students’ shapes.
Hint: Use story as an analogy: a score need a beginning, middle and end
Play the score (using hands on chair or other)
Follow conductor’s gestures
Follow student’s hand as the ‘cursor’
Class 2
Review the previous class. Evaluate as appropriate (see worksheet below).
Review difference sounds and shapes.
Ask students to make 2 different shapes of their choice.
Create a collective score. Students place their shape in a spot of their choosing.
Play the score.
Move shapes to make a new piece.
Evaluation:
Invent (teamwork)
Clarity and precision of score
Attention to timing
Interpret
Respect for the score (dynamics, silences, timing)
Appreciate (see worksheet with questions)
Identify sound parameters of various shapes (for younger students)
Recognize sound parameters by ear (e.g. dictation of sounds for which students draw shapes or respond true or false to given shapes)
Variations:
Use instruments: boomwhackers, drums, recorders, wind instruments, voice, keyboard percussion instruments, small percussion etc.
Association of color of playdough with: boomwhackers, vowels or consonants, vocal effects, instrument family, etc.
Add a second voice to the score
Hint: To help distribution, take playdough out of containers and make one big ball of each colour. Wrap playdough in plastic wrap to keep moist.
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Step 2
Lorem Ipsum is simply dummy text of the printing and typesetting industry. Lorem Ipsum has been the industrys standard dummy text ever since the 1500s, when an unknown printer took a galley of type and scrambled it to make a type specimen book. It has survived not only five centuries, but also the leap into electronic typesetting, remaining essentially unchanged.
Lorem Ipsum is simply dummy text of the printing and typesetting industry. Lorem Ipsum has been the industrys standard dummy text ever since the 1500s, when an unknown printer took a galley of type and scrambled it to make a type specimen book. It has survived not only five centuries, but also the leap into electronic typesetting, remaining essentially unchanged.
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Étape 1
Lorem Ipsum est tout simplement un texte factice de l'industrie de l'impression et de la composition. Lorem Ipsum est le texte factice standard de l'industrie depuis les années 1500, quand un imprimeur inconnu a pris une cuisine de type et l'a brouillé pour faire un livre de spécimen de type. Il a survécu non seulement à cinq siècles, mais aussi au saut dans la composition électronique, demeurant essentiellement inchangé.
Étape 2
Lorem Ipsum est tout simplement un texte factice de l'industrie de l'impression et de la composition. Lorem Ipsum est le texte factice standard de l'industrie depuis les années 1500, quand un imprimeur inconnu a pris une cuisine de type et l'a brouillé pour faire un livre de spécimen de type. Il a survécu non seulement à cinq siècles, mais aussi au saut dans la composition électronique, demeurant essentiellement inchangé.
Lorem Ipsum est tout simplement un texte factice de l'industrie de l'impression et de la composition. Lorem Ipsum est le texte factice standard de l'industrie depuis les années 1500, quand un imprimeur inconnu a pris une cuisine de type et l'a brouillé pour faire un livre de spécimen de type. Il a survécu non seulement à cinq siècles, mais aussi au saut dans la composition électronique, demeurant essentiellement inchangé.